시스템에서 지정된 개체에 대해 종료자를 호출하지 않도록 요청합니다.
public static void SuppressFinalize (
종료자가 호출되지 않아야 하는 개체입니다.
obj가 Null 참조(Visual Basic의 경우 Nothing)인 경우
// The following example demonstrates how to use the
// GC.SuppressFinalize method in a resource class to prevent
// the clean-up code for the object from being called twice.
public class DisposeExample
// A class that implements IDisposable.
// By implementing IDisposable, you are announcing that
// instances of this type allocate scarce resources.
public class MyResource: IDisposable
// Pointer to an external unmanaged resource.
private IntPtr handle;
// Other managed resource this class uses.
private Component component = new Component();
// Track whether Dispose has been called.
private bool disposed = false;
// The class constructor.
public MyResource(IntPtr handle)
this.handle = handle;
// Implement IDisposable.
// Do not make this method virtual.
// A derived class should not be able to override this method.
public void Dispose()
// This object will be cleaned up by the Dispose method.
// Therefore, you should call GC.SupressFinalize to
// take this object off the finalization queue
// and prevent finalization code for this object
// from executing a second time.
// Dispose(bool disposing) executes in two distinct scenarios.
// If disposing equals true, the method has been called directly
// or indirectly by a user's code. Managed and unmanaged resources
// can be disposed.
// If disposing equals false, the method has been called by the
// runtime from inside the finalizer and you should not reference
// other objects. Only unmanaged resources can be disposed.
private void Dispose(bool disposing)
// Check to see if Dispose has already been called.
// If disposing equals true, dispose all managed
// and unmanaged resources.
// Dispose managed resources.
// Call the appropriate methods to clean up
// unmanaged resources here.
// If disposing is false,
// only the following code is executed.
handle = IntPtr.Zero;
disposed = true;
// Use interop to call the method necessary
// to clean up the unmanaged resource.
private extern static Boolean CloseHandle(IntPtr handle);
// Use C# destructor syntax for finalization code.
// This destructor will run only if the Dispose method
// does not get called.
// It gives your base class the opportunity to finalize.
// Do not provide destructors in types derived from this class.
// Do not re-create Dispose clean-up code here.
// Calling Dispose(false) is optimal in terms of
// readability and maintainability.
public static void Main()
// Insert code here to create
// and use a MyResource object.